Void eel fish ponds now display a darker color. Balances resource intake and makes the farmland more manageable. Fixed the compatibility patch for Ran's Harvest Goddess where players got stuck in a wall. Added more grazing farm animals to Marnie's ranch. Changed the grass area around the dog house on IF2R to the normal tilesheets to avoid recolor conflicts and issues many players were experiencing due to installation confusion. 10-01-2020: Players must now friend Morris to 8 hearts and see his 8 heart event before they are able to build the Joja movie theater, progressing the Joja story line. Added cosplay portraits and sprites for Scarlett. Minecarts are now a default feature on IF2R. It's also recommended players chop down all palm trees after updating on pre-existing saves to make way for new ones that'll grow (or use Reset Terrain Features). Raised Andy's intro event, where he gives players strawberry seeds, from 10 friendship points to 125 (half a heart). Fixed an issue where an electrical socket in Jas' room rendered above the player's sprite. Removed Grampleton Fields from the downloads. Fixed an issue where Victor's schedule would crash the game. Added new forage locations and rebalanced several. Decreased Hero Elixir cost (10000g > 8000g), decreased attack buff (8 att > 6 att), and increased buff duration (3 min > 4 min). Added 38 new events. The world map will reflect these configurations. NPCs will now naturally trickle out instead of all leaving at the same time. Fixed an issue where Victor got glitched during his Joja takeover schedule. Fixed an issue where windows in the upper level of Grandpa's Shed had incorrect tilesheet indexes during nighttime. Olivia no longer tells the player they worked as an accountant. Added several SVE warps to CJB Cheats Menu and fixed a couple warp locations. (not her mature event). Fixed an issue where Sophia wasn't in the correct position during the egg festival main event. Removed Morris' bus stop event where he advertised the Joja membership directly to the player. Changed how Dusty is loaded into the game. Added Olivia as a marriage candidate - comes with a 10 heart event and a couple miscellaneous events. 09-16-2020: Added a rare cameo for 'Joja Farm'. 10-05-2020: Fixed an issue where spouse activities on IF2R were glitched. Fixed an issue where Caroline walked into the void. Recolored the flowerbed and outside table in the IF2R backyard. Fixed an issue where players couldn't ride their mounts back to the farm from the bus stop (IF2R). Update on my portrait mod! On Ginger Island, after reaching 100 Golden Walnuts, is Mr. Qi's room. Fixed an issue where Olivia loved "weeds" as a gift. Due to Karmylla's absence, I have merged her mod into SVE until she returns. Buffed rare fish spawns at shearwater bridge. Fixed an issue where players couldn't ride their horse through the backwoods shortcut. Toggling other IF2R configurations while playing on the "Sandbox" layout caused glitches. Removed berry bushes from Forest West, Town East, and Shearwater Bridge in an attempt to balance berries. Removed all Octopath Traveler music from SVE to avoid copyright claims. = = = = = = = = = = = = = = = = = = = = = = = =. Evelyn no longer mentions grandpa's real name in her 10 heart event. Fixed an issue where the Aerobics music cue in Olivia's 12 heart event didn't loop. Fixed an issue where players couldn't put their crab pots in the water at the dock by Willy's due to locational messages taking priority. Fixed an issue where Kent showed up to Olivia's reception in year 1. Increased king salmon sell price (600g > 650g). Gunther gives players a different award. Pobierz i wypakuj jako pierwsze przed spolszczeniem SVE. Fixed glitched tiles in the forest, summit, and IF2R maps. Players must now reach 2 hearts with Sophia before they can enter her bedroom. Optimized Grampleton Fields by reducing grass entities (10,000 > 5,000). Added several SVE NPCs to the community center completion event. Score 50,000 points in Junimo Kart endless mode. Slightly increased critical hit rate. He commutes to the valley a couple days a week to work. Players can install Reset Terrain Features to reset bush locations. Made several changes to SVE fish pond data. Sandy will make Delivery requests once the player has unlocked The Desert. Fixed an issue where Claire's marriage dialogue didn't load into the game and she didn't return home from work. Edited the Immersive Farm 2 Remastered (IF2R) minecart system. Added shadows under the adventurer guild dock. Added compatibility for the Help Penny mod. Changed the format of several location messages to letters. But the valley seems full of opportunity. Collect 100 of any combination of bone items, then dump in the box in the Museum. It prevents specific NPCs from showing up in the introduction quest, winter star festival secret santa, billboard quests, and any mentions in Pelican Town. Updated the Manifests to stop spamming to update when there isn't an update and deleted a duplicate update key. Increased Sophia's special order money reward (12000g > 35000g). Added "minor" adjustments to the backwoods map. This map is only for IF2R. Completing the volcano dungeon is now a requirement to unlock the badlands instead of Qi's Skull Cavern challenge. Fixed an issue where players got stuck in some instances during Willy's king salmon cutscene. ?, ?? Players can use the Reset Terrain Features mod to reflect this change on already existing saves. The overrides greenhouse folder for IF2R is no longer required when installing custom greenhouse mods. Fixed an issue where Victor was facing the wrong way in a couple festivals. Both are available from the Nexus Mods download page for SVE, or by searching for the farm's name on ModDrop. An expansion created by Lemurkat with the help of many other people from the SDV modding community. Sandy will attend festivals when players are at 5 or more hearts with her. Fixed various typos (mostly in Victor's events). The juicier the better at least that's what the crabs seem to like 100 pieces should do the trick. Added compatibility patches for the East Scarpe mod. This was changed to ensure compatibility for other mods requiring these frameworks (where these are located in the mods directory, rather than inside another folder). Players can now purchase Aurora Vineyard in the Joja route once conditions are met. Fixed miscellaneous glitched tiles and strings in several maps. Adjusted the position of the cherry blossom tree and table in the backyard of IF2R. Fixed Harvey's event (it will not freeze now). Fixed compatibility for the Stardew Valley Aquarium mod (for real this time!). Fixed an issue where players weren't warped correctly when entering the greenhouse. Removed Victor's static dialogue in the graveyard, allowing players to converse with him. Fixed typos in Penny's seven heart event. Fixed an issue where players could clip into Leah's wind turbine in her backyard. Added an event for Claire and Martin at the movie theater where they acknowledge their new jobs. Made more SVE tilesheets targetable by other modders. Increased monster seed drop rates at the Highlands. Huge thanks to Shekurika and Moe from the Ridgeside Village development team! Added Scarlett as a non-social NPC. In addition, the day after earning "Gofer", Lewis will send data-sort-value="500">500g in the mail. Clownfish can now only be caught at Ginger Island. It will allow you to quickly return to any elevator doors you've discovered. Adds a minecart cave above the shipping bin, providing shortcuts around the farm. Fixed an issue where community garden trellis' blocked players from using the community upgrade beach shortcut. -Robin. Fixed an issue where players got stuck in an infinite loading loop when using a magic warp while on a horse. Susan no longer occupies the same space as Leah at the summit. Fixed a bug where players couldnt catch the founder fish. (Framework Mod) This is what most of the mod is written for. Note that a villager will never ask a player to slay a monster they do not have access to yet. Fixed a bug where Jas and Vincent got stuck during the flower festival. Added a new configuration called "OlderSophiaPortraits". Changed Andy's 8 heart event pacing, dialogue, and location. There were little "green pixels" to the right of the petbowl. All SVE events have been rewritten (over 70!!!). Altered the tree shadow tiles in the south west corner of Cindersap Forest. Added a 4, 6, and 8 heart event for Martin. Olivia now shows more affection to the player in her 10 heart event. -Gunther. Edited dialogue patterns and the wording of many events for SDV vanilla characters. With a little dedication, you might just be the one to restore Stardew Valley to greatness! Fixed an issue where two Morris' appeared in Joja Mart. Fixed an issue where mahogany trees could grow freely at ??? Removed pre-placed sprinkler tiles in ???. Radioactive Bass now have a chance of producing roe. Decreased iridium ore spawns at the Iridium Quarry. Gus now sells Grampleton Orange Chicken (unobtainable recipe) at the saloon after players have seen Sophia's 6 heart event. Makes the desert more compact, shortening the bus trip cutscene. Updated the included Custom Music framework. Large objects and buildings will now cast realistic shadows. Crafting most objects require different resources and more of them. You've been challenged to reach level 25 in the skull cavern. Can anyone help? This fixes many aspects of SVE, and is better for the long run. Changed all references of Grampleton to match canon. IF2R and SVE now both have their seperate packs and will activate accordingly. During the winter, she'll walk up to the summit. Fixed a vanilla Penny event during her picnic where it could be triggered during rainy weather. Players are now notified at 1:00pm when the community center day festival has started. Changed the location of Harvey's 10 heart event from the railroad to grampleton fields. 09-14-2020: Fixed a bug where players could place objects in the ruined shed, which vanish when the shed's repaired. SVE can be downloaded from ModDrop and Nexus Mods. Fixed an issue where Joja workers clipped into Clint's fence during the mine cart repair cutscene. I've added it to the wallpapers section. Fixed an issue where the mountain minecart configuration caused NPC schedules to glitch. IF2R Farm Type manager no longer affects SVE locations, only the farm map itself. If a quest item is lost, it can be retrieved from the lost & found box in Mayor Lewis's house. Fixed an issue where players couldn't fish up the pyramid decal in Calico Desert. If a daytime festival occurs during the 2-day period, it may not be possible to complete the quest on the festival day, since most shops and homes are "locked". Fixed an exploit where players could buy grampleton orange chicken from Gus and sell it back for profit. Trees will eventually grow in the area. Fixed some typos in the locational dialogue. Added three new maps: Crimson Badlands, Desert Railway, and ???. She now works at Blue Moon Vineyard on Monday, Tuesday, Wednesday, and Thursday (except during winter). 10-21-2020: Fixed an issue where players couldn't trigger Sophia's 12 heart event. Fixed a warp point that was missing on the beach map going to Pelican Town. Added Miscellaneous dialogues and schedules to vanilla NPCs. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. icon if players exited to menu and returned to playing. Added one new map: "Deep Cave". Edited all locational messages to be more neutral and direct. Claire will now return home at 9:10pm from her movie theater shift when married to the player. I'm going to visit this again later and add unique snow on the roads with its own custom tilesheet. Cindersap Forest now has a conditional load, preventing the "warping into the lake" issue many people were having when using the altered forest map warps. Willy now visits Shearwater Bridge after closing his shop on Thursdays. Lewis will now judge Sophia's, Susan's, and Andy's grange displays at the Stardew Valley Fair. Fixed a bug where the TV told players the incorrect start time for community center day festival. This also caused Claire to disappear during her idle animation at cashier stand 3. You've found yet another strange note within the Mayor's fridge. Stardew Valley 1.5.5 compatibility update. 09-16-2020: Fixed a bug where Axel's shops didn't properly patch. Added tree shadows to the two static pine trees by the waterfall on Grandpa's Farm. 09-14-2020: Fixed a bug where players could walk through walls in the ruined shed. -Walking on the IF2R farmhouse patio made a grassy noise and players could grow trees on their patio (perhaps a new feature coming soon? Fixed an issue where Kittyfish didn't spawn despite players meeting the required conditions. Fixed an issue where uninvited SVE characters visited the island. Added "Mist Effect" configurations (default = "true") for Stardew Valley Expanded (SVE), Grandpa's Farm (GF), and Immersive Farm 2 Remastered (IF2R). Added an extra required item for Emily's special order. Fixed an issue where spouses spawned in the void in the player's farmhouse instead of their spouse room. The Earth Obelisk is a type of farm building purchasable from the Wizard at the Wizard's Tower after finishing the Goblin Problem quest. 10-18-2020: Fixed an issue where Dusty disappeared at town festivals. Fixed an issue where Penny and several other NPCs routed through Blue Moon Vineyard, taking the long way to their destinations. Fixed an issue where players couldn't complete the railroad boulder removal quest. Fixed an issue where the player would get stuck during Harvey's five heart event. Fixed clipping issues in Claire's 14 heart event if players took the Joja route. Fixed a Mac/Linux issue where the 3.0 alpha was looking for tilesheets in Content/Maps/Maps. Fixed the Oasis warp. Fixed a couple typos in some event dialogue. Added the ability to plant fruit trees at Grampleton Fields, Grandpa's Shed Greenhouse, and Garden/Town East. Fixed an issue where snow displayed on debris in the deep woods dungeons and bug lair. Implemented due to requests. Pierre's schedule has been changed. Added more locational messages to the Summit and other various maps. Fixed map tiling issues at the Highlands, Spirit's Eve maze, Shearwater Bridge, Grandpa's Shed, IF2R Farm Cave, Junimo Woods, Cindersap Forest, Morris' Property, and the Jenkin's Residence.

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